Variable: FX
constFX:object
Defined in: attributes/shape/effects/chain.ts:155
Entry points for building effect chains fluently.
Type Declaration
backgroundBlur
backgroundBlur: (
radius) =>EffectChain
Parameters
radius
number
Returns
bloom
bloom: (
threshold,radius,intensity) =>EffectChain
Parameters
threshold?
number = 0.7
radius?
number = 12
intensity?
number = 1
Returns
blur
blur: (
radius) =>EffectChain
Parameters
radius
number
Returns
bulgePinch
bulgePinch: (
strength,radius,center) =>EffectChain
Parameters
strength
number
radius?
number = 1
center?
x
number
y
number
Returns
chromaticAberration
chromaticAberration: (
amount,angle) =>EffectChain
Parameters
amount?
number = 4
angle?
number = 0
Returns
grayscale
grayscale: (
amount) =>EffectChain
Parameters
amount
number
Returns
pixelate
pixelate: (
size) =>EffectChain
Parameters
size
number
Returns
skslBackdrop
skslBackdrop: (
shader,uniforms) =>EffectChain
Parameters
shader
string
uniforms?
SkSLUniform[] = []
Returns
skslLayer
skslLayer: (
shader,uniforms,blendMode) =>EffectChain
Parameters
shader
string
uniforms?
SkSLUniform[] = []
blendMode?
string = 'screen'
Returns
texture
texture: (
radius,size) =>EffectChain
Parameters
radius
number
size?
number | { x: number; y: number; }
Returns
vintage
vintage: (
amount,warmth) =>EffectChain
Parameters
amount?
number = 1
warmth?
number = 0.2
Returns
zoom
zoom: (
scale,center) =>EffectChain
Parameters
scale?
number = 2
center?
x
number
y
number
Returns
Example
node.effects = FX.blur(8).grayscale(1);